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SECOND LIFE, Sept 30 (Reuters) - Will the marketing of real world brands in Second Life find a second life?

Maybe. Nestea, a Coca-Cola brand, announced today it’s sponsoring Second Life’s “Junkyard Blues” venue.

Neither Nestea nor Junkyard Blues’ owners were available for immediate comment. But a visit to Junkyard Blues shows a “Sponsored by Nestea” banner over the main stage. Don’t try clicking on the banner though — it’s non-interactive.

The sponsorship, while modest, represents an affirmation of Second Life as a continued destination for real-world companies to market their goods. A recent survey by BusinessWeek ranked Coca-Cola as the most valuable brand in the world.

Nor does the choice by Coca-Cola of a Second Life blues venue seem coincidental. Last month, Second Life bluesman Von Johin signed a record deal in what’s believed to be the first virtual musician to break into the real-life mainstream.

Coca-Cola was among the companies that made a strong entrance into Second Life during the first wave of corporate marketing with a “virtual thirst” campaign. However in recent months, the company has stepped back its Second Life profile, taking the virtualthirst.com website offline.

Original post by Eric Reuters

Many Second Life users cherish their avatar identity so highly they sign up for other online networks, like LinkedIn or Twitter, under their avatar name. But Second Life enthusiasts who register for Facebook under their avatar name should watch out: the Syndey Morning Herald is reporting Facebook is terminating accounts it suspects don’t represent real-life names.

The SMH follows the story of Sydneysider Elmo Keep, who got banned from the site with no warning when Facebook officials suspected her name (which is real) was fake. Only by supplying copies of government-issued identity documents to Facebook was she able to get her account restored.

Valleywag has video of Facebook COO Sheryl Sandberg laying down the law. “You can’t be on Facebook without being yourself,” Sandberg says. “We kick you off.”

How many Facebook users are registered under their Second Life name, and could be banned at any moment under the policy? It’s impossible to tell, but even a casual search reveals that there could be more than a handful.

Original post by Eric Reuters

Many Second Life users cherish their avatar identity so highly they sign up for other online networks, like LinkedIn or Twitter, under their avatar name. But Second Life enthusiasts who register for Facebook under their avatar name should watch out: the Syndey Morning Herald is reporting Facebook is terminating accounts it suspects don’t represent real-life names.

The SMH follows the story of Sydneysider Elmo Keep, who got banned from the site with no warning when Facebook officials suspected her name (which is real) was fake. Only by supplying copies of government-issued identity documents to Facebook was she able to get her account restored.

Valleywag has video of Facebook COO Sheryl Sandberg laying down the law. “You can’t be on Facebook without being yourself,” Sandberg says. “We kick you off.”

How many Facebook users are registered under their Second Life name, and could be banned at any moment under the policy? It’s impossible to tell, but even a casual search reveals that there could be more than a handful.

Original post by Eric Reuters

The latest poll average at RealClearPolitics has Barack Obama up 2.5 points over John McCain in the tight race for the White House, at 48.1 percent to 45.6 percent. But if the election was being held today in Second Life, Obama would win in a landslide.

Researcher Andrew Mallon of the Social Research Foundation, known in avatar form as Andy Evans, polled over 1,000 Second Life residents about their usage of Linden’s virtual world. But while he had an audience, Mallon threw in another question:

In the upcoming election, who do you plan to vote for (USA Citizens), or prefer (International residents)?

Among American citizens, Obama beats McCain handily in the unscientific poll.

Candidate Respondents Percent
Obama 224 45.6%
McCain 102 20.8%
Undecided 79 16.1%
I don’t plan to vote 29 5.9%
I prefer not to say 29 5.9%
Other 28 5.7%
491 100.0%

Among Second Life’s large population of non-American citizens, the preference for Obama is even stronger.

Candidate Respondents Percent
Obama 330 57.5%
McCain 41 7.1%
Undecided 41 7.1%
I don’t plan to vote 109 19.0%
I prefer not to say 37 6.4%
Other 16 2.8%
574 100.0%

Mallon’s poll remains open to the public until September 30, at which point he’ll publish his data about Second Life usage. Second Life residents can take the poll by clicking here.

Original post by Eric Reuters

SECOND LIFE, Sept 7 (Reuters) - As they have every year for four years, the Second Life faithful tore themselves away from their computers for a weekend of real-life travel to celebrate Linden Lab’s virtual world at SLCC, the Second Life Community Convention.

But this year far fewer of them came out.

SLCC was in Tampa this year, and some said hurricane fears were keeping people at home. Others blamed a sluggish real-world economy and rising airfare prices. Event organizers said only 400 people attended SLCC this year, half of last year’s attendance in Chicago.

Notably absent from the conference were any real-world businesses from outside the virtual worlds industry, or the consulting firms that only last year built Second Life presences for real-world brands. “We invited the Electric Sheep Company and Rivers Run Red, but both apparently decided they didn’t want to attend,” said SLCC organizer Peter Lokke (Second Life: Crucial Armitrage).

“In terms of external business use of Second Life, what we see now isn’t marketing but businesses using Second Life for things like training and meetings,” said Linden Lab’s Glenn Fisher at a panel on SLCC’s sparsely-attended business track. Unlike last year’s conference in Chicago, most of the discussions revolved around issues of relevance only to in-world L$-based enterprises.

Fisher argued businesses were still using his company’s virtual world despite the lack of attendance at SLCC. “Businesses are keeping it quiet because they see being in Second Life as a competitive advantage.”

Second Life founder Philip Rosedale kicked off the event at a Saturday morning breakfast where he was received with warm but not ecstatic applause.

“Last year when I was here I had the ‘Missing Image’ T-shirt,” Rosedale said, alluding to his apology for bugs at SLCC 2007. “I think we made pretty good progress.”

The Second Life community has its own ideas. New Linden CEO Mark Kingdon followed Rosedale and asked the crowd: “We’re working hard to improve stability. Are you seeing that?” But Kingdon’s question was met with a stony silence from the crowd.

A handful of sessions about open source attracted large crowds with people sitting in the aisles and standing in the back of the room.

But the breakout star of SLCC was the burgeoning virtual world educational community. Second Life’s teachers ran three tracks simultaneously all weekend and held an extra full day of sessions on Friday before SLCC formally started. The educators had their own parties, programs, and event name (”SLEDcc”), acting as a conference-within-a-conference.

While the interest of real-world companies and the consulting firms catering to them has waned, most attendees weren’t bothered. Talks formal and informal ran all weekend, with attendees bragging to each other about scoring invites to the exclusive Linden Lab corporate party. And on Saturday night, Second Life dressed up for a night of kinky fun at Kevin Alderman’s (Second Life: Stroker Serpentine) annual “Leather & Lace Ball.”

But even Alderman’s masquerade ball reflected the more modest nature of SLCC this year. Fewer partygoers dressed up in costume than last year, and there was nary a furry in sight.

Nicolas Barrial (Second Life: Nick Rhodes) claims to have been among the first 1000 users of Second Life and the first French national with an avatar. He traveled 14 hours from Paris to Tampa for the event.

Barrial reveled in the chance to link with friends old and new. “First and foremost, SLCC is like a family gathering,” he said.

Original post by Eric Reuters

When a question was asked on Saturday about poor Second Life performance on the Apple Macintosh, Philip Rosedale leapt up from the SLCC audience and took the microphone.

“We’re serious about support for the Mac,” Rosedale said. “But we’ve had our problems with Apple.”

Linden employee “Phoenix Linden” joined in, saying Apple doesn’t release information about their proprietary video card drivers in a timely fashion, making it hard for Linden to keep the Mac version of the viewer running smoothly.

Rosedale said Linden had done a good job with the Mac viewer despite the difficulty working with Apple. “We have access to crash rates,” Rosedale said. “Crash rates on the Mac are the same as on the PC. Frame rates too.”

Original post by Eric Reuters

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