Thu 21 Aug 2008
SECOND LIFE, August 21 (Reuters) - Browser-based virtual world Vivaty, currently accessible through Facebook and AOL Instant Messenger will be embeddable by users on blogs and pages throughout the Web within the next two months, CEO Keith McCurdy said this week.
McCurdy also said Vivaty is internally testing the technology on the Firefox web browser, and expects to announce official support for Mozilla’s browser “in the next few weeks.” Presently Vivaty only runs within the Microsoft Internet Explorer browser on Windows.
There’s no timetable at present to extend support for Vivaty to the Macintosh, he said.
While every virtual world is scrambling for users and attention, the competition closest to Vivaty may be Lively by Google. Like Vivaty, Lively is a browser-based virtual world embedded in IE. Google originally invested in McCurdy’s startup, but ultimately Vivaty and Lively launched on the same day.
McCurdy said Google’s presence only validates Vivaty’s idea. “Before we launched, people asked: Why be in the browser?” he said. “After Google launched — or echo-launched — we get almost none of those questions.”
“Their product looks very different. They have a cartoon look, we have more of a Sims look,” he said.
Vivaty’s goal is to allow avatars to create a virtual space that ties into the rest of their web presence. Already users can hang a virtual picture frame on their wall, and have it display images from a Flickr account. Tighter integration between Vivaty and Facebook (already a partner), eBay, and Twitter are all in the works.
“People will have a lot more ability to pull stuff in from the rest of the Internet,” he said. “Brands love that.”
Coke Zero and Target are early Vivaty branding partners. “Second Life has brands coming into Second Life, but then they’re locked in,” McCurdy said. “We turned that inside out.”
Embedding a Vivaty scene on a corporate web site is more attractive to advertisers, he said.
Further expansion of Vivaty Create, a user-generated content tool, is planned. McCurdy doesn’t expect problems with pornography or griefing. “We’ll have people who will check content, and you’ll have the community check content,” he said.
But while McCurdy wants to further open up his virtual world to outside developers and add more avatar customization, he doesn’t see that as Vivaty’s draw.
“We’re not trying to be a 3D modeling program,” he said. “We’re erring on the side of simple, easy-to-use, and mass-market.”
Original post by Eric Reuters



